Projects

A selection of my C/C++ projects focused on game development and GUI applications.

Game Engine Prototype

A lightweight 2D game engine built in pure C with SDL2, featuring object-oriented paradigm.

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Linked List Data Type

A collection of linked lists used to implement various components. I use them to build different features within my framework.

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2048 Game Clone

A C implementation of the classic 2048 sliding tile puzzle game.

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